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3981. Broadsword- the new 30km bubble? Lol. - in Ships and Modules [original thread]
Originally by: Waxau You might want to use t2 SPR... Same diff. both have 24% shield recharge and -35% cap recharge. Beta has better CPU use. As for a web- gang mates have webs. Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E...
- by Bellum Eternus - at 2007.12.17 08:21:00
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3982. Broadsword- the new 30km bubble? Lol. - in Ships and Modules [original thread]
Originally by: NateX you will get more dps tanked with 3 extenders and 2 invu Meh, not too worried about it. The extender setup is pretty much 100% nos proof. Zero cap used on invulns. And if it's having that bad a time tanking, it can...
- by Bellum Eternus - at 2007.12.17 08:05:00
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3983. Broadsword- the new 30km bubble? Lol. - in Ships and Modules [original thread]
The fit: Beta Reactor Control: Shield Power Relay I Beta Reactor Control: Shield Power Relay I Beta Reactor Control: Shield Power Relay I Beta Reactor Control: Shield Power Relay I Large Shield Extender II Large Shield Extender II Large Shield E...
- by Bellum Eternus - at 2007.12.17 07:33:00
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3984. Radical idea to make Caldari missiles "cool" for pvp - in EVE General Discussion [original thread]
Originally by: Lord DerekSegan Edited by: Lord DerekSegan on 17/12/2007 06:58:14 Originally by: Bellum Eternus Originally by: Lord DerekSegan Originally by: MotherMoon you mean tech 2 missiles? hm... I thin...
- by Bellum Eternus - at 2007.12.17 07:03:00
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3985. Overloading-Need loads of accurate infos please :) - in Ships and Modules [original thread]
Originally by: Ecky X I was thinking maybe the Raven could benefit, or the Tempest, if you're going for pure gank. Raven, Temp, Scorp (lol?) are about it for ships other than Marauders. Even with these, the ratio of heatsinks to workin...
- by Bellum Eternus - at 2007.12.17 06:59:00
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3986. I've heard some talk about nanite repair paste... - in EVE General Discussion [original thread]
Originally by: MotherMoon Originally by: Bellum Eternus Originally by: MotherMoon Originally by: Winterblink Originally by: darklegionca what does it do excatly You use it to repair modules in space, afte...
- by Bellum Eternus - at 2007.12.17 06:55:00
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3987. I've heard some talk about nanite repair paste... - in EVE General Discussion [original thread]
Originally by: MotherMoon Originally by: Bellum Eternus Originally by: Khanid Kutie word has it this stuff is broken anyway....CCP care to c/d? It's not broken. Works just fine. The skills to improve it's use are untrai...
- by Bellum Eternus - at 2007.12.17 06:54:00
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3988. Radical idea to make Caldari missiles "cool" for pvp - in EVE General Discussion [original thread]
Originally by: Lord DerekSegan Originally by: MotherMoon you mean tech 2 missiles? hm... I think I just got FACEPWNED. That's ok, it's very typical of Caldari players to not know anything about the game as far as ships and...
- by Bellum Eternus - at 2007.12.17 06:50:00
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3989. First Blood: [LEAPC] Vs [SNLY] - in Crime and Punishment [original thread]
Sounds like Evangelian is up to his old tricks again- going down in flames. Cap recharger II in the 5th mid? Electron Hype with Null? LOL? You know where to find me if you want to lose some more ships. Bellum Eternus [Vid] L E G E N D A R Y...
- by Bellum Eternus - at 2007.12.17 06:30:00
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3990. How to populate low sec: allow nanite paste to be player produced! - in EVE General Discussion [original thread]
Originally by: Zephyrys Originally by: Bellum Eternus With some new skills available and the newly released nanite paste, plus the concept of heat sinks etc., overloading modules is starting to look more attractive as a workable op...
- by Bellum Eternus - at 2007.12.17 05:51:00
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3991. I've heard some talk about nanite repair paste... - in EVE General Discussion [original thread]
Originally by: Khanid Kutie word has it this stuff is broken anyway....CCP care to c/d? It's not broken. Works just fine. The skills to improve it's use are untrainable atm due to bug. Bellum Eternus [Vid] L E G E N D A R Y [Vid] L...
- by Bellum Eternus - at 2007.12.17 05:44:00
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3992. I've heard some talk about nanite repair paste... - in EVE General Discussion [original thread]
Originally by: MotherMoon Originally by: Winterblink Originally by: darklegionca what does it do excatly You use it to repair modules in space, after you've overheated them and damaged them. by how much or why we do...
- by Bellum Eternus - at 2007.12.17 05:43:00
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3993. Crane Blockade runner needs +4 powergrid. - in Ships and Modules [original thread]
I can't believe you @ssholes would be arguing over whether or not the Crane gets 4 more PG or not. It's a hauler FFS. Are you going to be taking over entire systems with Cranes? Is the change going to be the one factor that destroys your game play...
- by Bellum Eternus - at 2007.12.17 03:02:00
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3994. Afterburners, MWDs, and webs - in Ships and Modules [original thread]
I orbit while webbed around gun-using BS all the time with cruisers, and they miss. And I'm not even using an MWD. Sometimes I use an AB, but usually I don't even have to do that. How are blaster ships breaking the game? They're so easy to defeat...
- by Bellum Eternus - at 2007.12.17 02:57:00
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3995. BS DPS List - in Ships and Modules [original thread]
Originally by: Riho strange geddon is that low on the list :( i allways fear that one... freaking HURTS when agood player whit skills comes and blasts you It's not strange. Look at what the OP said: he put 5x magstabs and 2x bcu and a...
- by Bellum Eternus - at 2007.12.17 02:47:00
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3996. How to populate low sec: allow nanite paste to be player produced! - in EVE General Discussion [original thread]
Originally by: Freya Runestone I like the suggestion, but i don't think it'll bring anyone to lowsec, you don't need nanite paste, so if it becomes hard to obtain you just stop relying on overloading your weapons. It might bring a few to l...
- by Bellum Eternus - at 2007.12.17 02:35:00
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3997. Afterburners, MWDs, and webs - in Ships and Modules [original thread]
Originally by: Gamesguy Originally by: Bellum Eternus Originally by: James Lyrus One of the things I was pondering recently. Pretty much every PvP fit I fly has a MWD. There's one or two niche exceptions (e.g. manticore) ...
- by Bellum Eternus - at 2007.12.17 02:29:00
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3998. Overloading-Need loads of accurate infos please :) - in Ships and Modules [original thread]
Originally by: Ecky X I've heard offlining modules in highslots lowers the rate the other mods take damage. How exactly does this work, and how well? Do some mods help more than others? The offlined modules absorb some of the heat dama...
- by Bellum Eternus - at 2007.12.17 02:13:00
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3999. How to populate low sec: allow nanite paste to be player produced! - in EVE General Discussion [original thread]
With some new skills available and the newly released nanite paste, plus the concept of heat sinks etc., overloading modules is starting to look more attractive as a workable option in combat. Nanite paste is extremely expensive. 11,700 ISK per u...
- by Bellum Eternus - at 2007.12.17 02:05:00
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4000. Overloading-Need loads of accurate infos please :) - in Ships and Modules [original thread]
1. Mods start taking damage right away. 2. There is a heat meter, but it basically has little meaning. Your mods start taking damage right away, and the damage seems to be fairly constant. It might get worse the higher the meter goes, but the mod...
- by Bellum Eternus - at 2007.12.17 01:50:00
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